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Character Swing Rigging
  • Character Swing Rigging
  • Overview
    • Character Swing Rigging UI Overview
      • Creating Your Rig
        • Creating A Wind Null
        • Updating Your Rig
        • Deleting A Rig
      • Tools
        • Connect A Driver / Wind Null
        • Disconnect A Driver / Wind Null
        • Show Rig / Parented Layers
        • Hide Rig / Parented Layers
        • Clone A Rig
        • Parent / Unparent A Rig
        • Create Nulls For Pins
        • Speed Up Rig
      • Anchor Points
  • Effects
    • Swing Effects
      • General Settings
      • Global Settings
      • Global Child Settings
      • Child Settings
    • Wind Effects
      • Wind Global Generator
    • Bone Effects
  • Tutorials
    • Tutorial Series 01
  • Changelog
    • Updates
  • FAQ
    • Installing The Script
      • Install As A Script Panel
      • Avoiding Those Darn Errors
      • Loading The Script
    • Reporting A Problem
    • After Effects Expression Error
    • Supported Versions
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  • Rig Creation
  • Rig Structure

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  1. Overview
  2. Character Swing Rigging UI Overview

Creating Your Rig

Rig Creation

Using the slider you can optionally create 1 to 10 bone rigs. These rigs will automatically be scaled to fit within your comp. Type a name excluding any special characters and click create to automatically create your rig.

Creating large rigs take longer than creating small rigs.

Rig Structure

Rig's have a simple structure of driver and link. The driver will be what holds all the settings for your rig and is the first part of any rig. The links are in order based on how many bones you have created. I.E. Link 1, Link 2, Link 3 etc.

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Last updated 4 years ago

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